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Curriculum Designer

Design a [X]-week curriculum for teaching [subject] to [audience with level]

Role-Based

Prompt

Design a [X]-week curriculum for teaching [subject] to [audience with level]. Learning objective: by the end, students can [measurable outcome]. For each week: (1) Learning objective (Bloom's taxonomy level). (2) Core concepts (3-4). (3) Primary activity (apply/analyze/create). (4) Assessment method. (5) Common misconceptions to address. (6) Differentiation for advanced vs. struggling learners. Include: prerequisite knowledge map and final capstone project design.

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